Type | Author(s) | Title | Other Titles | Citation | Citation(alt) | Issue Date |
article | Noguchi, Wataru; Iizuka, Hiroyuki; Yamamoto, Masahito; Taguchi, Shigeru | Superposition mechanism as a neural basis for understanding others | - | Scientific reports | - | 21-Feb-2022 |
article (author version) | Noguchi, Wataru; Iizuka, Hiroyuki; Yamamoto, Masahito | Multi-modal shared module that enables the bottom-up formation of map representation and top-down map reading | - | Advanced Robotics | - | 2-Nov-2021 |
article (author version) | Takada, Kei; Iizuka, Hiroyuki; Yamamoto, Masahito | Reinforcement Learning to Create Value and Policy Functions Using Minimax Tree Search in Hex | - | IEEE Transactions on Games | - | Mar-2020 |
article (author version) | Yamazaki, Seiya; Iizuka, Hiroyuki; Yamamoto, Masahito | Complexity of bird song caused by adversarial imitation learning | - | Artificial life and robotics | - | Feb-2020 |
article (author version) | Nagata, Hiroya; Walke, Stefan; Yokoyama, Soichiro; Yamashita, Tomohisa; Iizuka, Hiroyuki; Yamamoto, Masahito; Suzuki, Keiji; Kawamura, Hidenori | Development of entertainment balloon robot system for an indoor event venue | - | Artificial life and robotics | - | Jun-2018 |
article (author version) | Shibuya, Naohiro; Iizuka, Hiroyuki; Yamamoto, Masahito | Evolution of communication through differentiation of communicative and goal-directed behaviors | - | Artificial life and robotics | - | Jun-2018 |
article | Noguchi, Wataru; Iizuka, Hiroyuki; Yamamoto, Masahito | Proposing Multimodal Integration Model Using LSTM and Autoencoder | - | EAI Endorsed Transactions on Security and Safety | - | 28-Dec-2016 |
article | 加藤, 修; 飯塚, 博幸; 山本, 雅人 | 不確定性を含むデジタルカーリングにおけるゲーム木探索 | A Method of Game Tree Search in Digital Curling Including Uncertainty | 情報処理学会論文誌 | - | 15-Nov-2016 |
article | 本庄, 将也; 飯塚, 博幸; 山本, 雅人; 古川, 正志 | 巡回セールスマン問題に対する粒子群最適化の提案と性能評価 | Particle Swarm Optimization with Tour Representation for Solving Traveling Salesman Problems | 知能と情報 | - | Aug-2016 |
article | Nishimura, Ryo; Hiroyuki, Iizuka; Yamamoto, Masahito | Establishing Interaction between Machine and Medaka using Deep Q-Network | - | EAI Endorsed Transactions on Creative Technologies | - | 24-May-2016 |
article | 高田, 圭; 本庄, 将也; 飯塚, 博幸; 山本, 雅人 | 局面ネットワーク特徴量とSVMを用いたHex評価関数の構築 | Developing Evaluation Function of Hex using Board Network Characteristics and SVM | 人工知能学会論文誌 | - | 2015 |
article | 南, 賢一; 飯塚, 博幸; 古川, 正志; 山本, 雅人 | ネットワークトポロジーを考慮した自己組織化マップによる商品配置方法の提案 | Proposing Storage Location Assignment Using Self-Organizing Map on Network Topology | 人工知能学会論文誌 | - | 2015 |
article | 高田, 圭; 本庄, 将也; 飯塚, 博幸; 山本, 雅人 | ネットワーク指標を用いたコンピュータHex戦略の開発 | Development of Computer Hex Strategy Using Network Characteristics | 情報処理学会論文誌 | - | 15-Nov-2014 |
article | Chang, Ming; Iizuka, Hiroyuki; Naruse, Yasushi; Ando, Hideyuki; Maeda, Taro | Unconscious learning of auditory discrimination using mismatch negativity (MMN) neurofeedback | - | Scientific Reports | - | 24-Oct-2014 |
article | 山下, 晃弘; 川村, 秀憲; 飯塚, 博幸; 大内, 東 | 推薦と格付けの相互作用に基づく推薦アルゴリズムの性能評価 | Performance Evaluation of Recommendation Algorithms Based on Rating-recommendation Interaction | 情報処理学会論文誌. 数理モデル化と応用 | - | 27-Mar-2009 |