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Calculation method for computer-generated holograms with cylindrical basic object light by using a graphics processing unit

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Please use this identifier to cite or link to this item:http://hdl.handle.net/2115/52142

Title: Calculation method for computer-generated holograms with cylindrical basic object light by using a graphics processing unit
Authors: Sakata, Hironobu Browse this author
Hosoyachi, Kouhei Browse this author
Yang, Chan-Young Browse this author
Sakamoto, Yuji Browse this author →KAKEN DB
Issue Date: 1-Dec-2011
Publisher: Optical Society of America
Journal Title: Applied Optics
Volume: 50
Issue: 34
Start Page: H306
End Page: H314
Publisher DOI: 10.1364/AO.50.00H306
PMID: 22193022
Abstract: It takes an enormous amount of time to calculate a computer-generated hologram (CGH). A fast calculation method for a CGH using precalculated object light has been proposed in which the light waves of an arbitrary object are calculated using transform calculations of the precalculated object light. However, this method requires a huge amount of memory. This paper proposes the use of a method that uses a cylindrical basic object light to reduce the memory requirement. Furthermore, it is accelerated by using a graphics processing unit (GPU). Experimental results show that the calculation speed on a GPU is about 65 times faster than that on a CPU. (C) 2011 Optical Society of America
Rights: (C) 2011 Optical Society of America
Type: article
URI: http://hdl.handle.net/2115/52142
Appears in Collections:情報科学院・情報科学研究院 (Graduate School of Information Science and Technology / Faculty of Information Science and Technology) > 雑誌発表論文等 (Peer-reviewed Journal Articles, etc)

Submitter: 坂本 雄児

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